#ifndef _SHELL_FIGHTGOODS_BEAN_H_
#define _SHELL_FIGHTGOODS_BEAN_H_

#include "Beans.h"
#include "Message.h"
using namespace std;
class FightGoods : public Bean
{
	public:
	FightGoods();
	~FightGoods();
	void reset();
	FightGoods* clone();
	//物品资源id1-2W装备2-3W道具
	int32 goodsId;
	//获得数量
	int16 number;
	
	bool read_from(ByteBuf& buf);
	bool write_to(ByteBuf& buf);
};

#endif
